Event Overview

Bear Hunt is an alliance-based PvE event that can be repeated every 2 days and lasts for 30 minutes. Players form rallies to attack a Raging Bear and receive rewards based on damage dealt. The event requires alliances to first complete the "Kindling Embers" milestone and construct a hunting trap facility.

30 min

Event Duration

47.5 hrs

Trap Cooldown

2 days

Player Cooldown

Quick Rules - Copy & Share

Basic Rules
BEAR HUNT RULES ━━━━━━━━━━━━━━━━ ⏰ Duration: 30 minutes 🔄 Trap Cooldown: 47.5 hours 👤 Player Reset: 2 calendar days (UTC 00:00) 🏰 Alliance Level: 5+ (Trap 1) / 6+ (Trap 2) 🎯 Trap Enhancement: Max Level 5 (+25% each) 💰 Resources per trap: 50K Meat/Wood, 10K Coal, 1K Iron
S-Tier Joiner Heroes
🦸 S-TIER JOINER HEROES (+25% bonus) ━━━━━━━━━━━━━━━━ Jessie (Lancer) - +25% damage Jasser (Marksman) - +25% damage Seo-yoon (Marksman) - +25% attack Jeronimo (Infantry) - +25% damage Reina (Lancer) - +30% normal attack Gwen (Marksman) - +25% damage taken debuff Bradley, Magnus, Blanchette, Rufus, Hervor 💡 Only 1st slot hero's 1st expedition skill counts!
Rally Strategy
🎯 RALLY STRATEGY ━━━━━━━━━━━━━━━━ Rally Leader: Uses ALL 3 heroes' expedition skills Rally Joiner: Only 1st hero's 1st skill matters • First 4 joiners provide rally buffs • Level 5 skills cannot be overwritten • Higher level skills overwrite lower ones • Joiner troop strength doesn't affect others TROOP FORMATION: Marksman (100%) > Lancers (80-90%) > Infantry (20-30%) Recommended: 10/30/60 or 10/10/80
Damage Boosters
🔥 DAMAGE BOOSTERS ━━━━━━━━━━━━━━━━ • High-tier mythic gear (Lethality focus) • Chief Gear & Chief Charm bonuses • Leveled pets (Attack/Lethality) • Tree of Life (Daybreak Island Lv.5+) • Technology tree research • Facility control bonuses • VIP levels (Jeronimo at VIP 12) • Combat skins (+2% each)

Access Requirements

Alliance Level

Level 5 for first trap (Hunting Trap 1)
Level 6 for second trap (added Jan 2025)

Kindling Embers

Must complete the Kindling Embers milestone first. Requires minimum 20 alliance members to build HQ and territory.

Resource Cost

Per trap: 50K Meat, 50K Wood, 10K Coal, 1K Iron

Trap Enhancement

Levels 1-5 requiring 150-300 Explosive Arrowheads. Provides 5-25% attack increase against the Bear.

Rally Mechanics

LEADER

Rally Captain

As rally leader, all three of your Heroes use all of their Expedition skills. This activates up to 9 expedition skills total.

Damage Boosters:

  • High-tier mythic gear (Lethality)
  • Chief Gear & Charm bonuses
  • Leveled pets with Attack/Lethality
  • Tree of Life (Daybreak Lv.5+)
JOINER

Rally Participants

Players who join can only contribute with the first Expedition skill from the hero in the first position. Joiner troop strength doesn't impact others' damage.

Important:

  • First 4 joiners provide buffs
  • Higher skill levels overwrite lower
  • Level 5 skills cannot be overwritten
  • Wrong heroes waste buff slots
Joiner Scenario 1

Scenario 1

Joiner Scenario 2

Scenario 2

Images Credit Out of Games

Best Joiner Heroes

Only the first expedition skill of your first hero slot matters

SS
Alonso

Alonso

Marksman

40% chance +50% Lethality

Blanchette

Blanchette

Marksman

+25% Lethality

Hervor

Hervor

Infantry

+25% Lethality

Hank

Hank

Infantry

+25% Lethality

S
Jeronimo R

Jeronimo

Rally Lead

Infantry

+25% Damage

Bradley

Bradley

Marksman

+25% Attack

Magnus

Magnus

Infantry

+25% Attack

Rufus

Rufus

Marksman

+25% Attack

Viveca

Viveca

Marksman

+25% Attack

Jessie

Jessie

Lancer

Stand of Arms

Jasser

Jasser

Marksman

Tactical Genius

Seo-yoon

Seo-yoon

Marksman

Rallying Beat

A
Mia R

Mia

Rally Lead

Lancer

50% chance +50% Dmg Taken

Reina

Reina

Lancer

+30% Normal Atk

Gwen

Gwen

Marksman

+25% Dmg Taken

Sonya

Sonya

Lancer

+20% Damage

Flora

Flora

Lancer

50% chance +50% Enemy Dmg Taken

Dominic

Dominic

Lancer

+20% Damage

D
Natalia

Natalia

Infantry

40% chance -50% Dmg Taken

Molly

Molly

Lancer

40% chance -50% Dmg Taken

Zinman

Zinman

Marksman

+10% Def/HP

Philly

Philly

Lancer

+15% Atk, +10% Def

Flint

Flint

Infantry

+100% Infantry Dmg

Logan

Logan

Infantry

20% chance +40% Dmg

Greg

Greg

Marksman

20% chance +40% Dmg

Ahmose

Ahmose

Infantry

Infantry damage reduction

Lynn

Lynn

Marksman

Chance +50% Dmg

Hector

Hector

Infantry

40% chance -50% Dmg Taken

Norah

Norah

Lancer

+15% Dmg, -15% Dmg Taken

Wu Ming

Wu Ming

Infantry

-25% Normal, -30% Skill Dmg

Renee

Renee

Lancer

+200% Lancer Dmg (Dream Mark)

Wayne

Wayne

Marksman

+100% Extra Atk every 4 turns

Edith

Edith

Infantry

+20% Lancer Dmg, -20% Ranged Dmg

Gordon

Gordon

Lancer

+20% Damage

Gatot

Gatot

Infantry

+30% Infantry Def

Hendrik

Hendrik

Marksman

-25% Enemy Def

Fred

Fred

Lancer

-20% Enemy Lethality

Xura

Xura

Marksman

-20% Dmg Taken

Gregory

Gregory

Infantry

+15% Atk, +10% Def

Freya

Freya

Lancer

-20% Enemy Atk

Eleonora

Eleonora

Infantry

+25% HP

Lloyd

Lloyd

Lancer

-20% Enemy Lethality

Karol

Karol

Lancer

-20% Dmg Taken

Ligeia

Ligeia

Marksman

-25% Enemy Def

Gisela

Gisela

Infantry

+30% Infantry Def

Vulcanus

Vulcanus

Marksman

-20% Enemy Atk

Elif

Elif

Infantry

-25% Enemy Atk

Cara

Cara

Marksman

-20% Enemy Lethality

Estrella

Estrella

Lancer

-25% Enemy Def

Patrick

Patrick

Lancer

Super Nutrients

Gina

Gina

Marksman

Endurance Training

Bahiti

Bahiti

Marksman

Sixth Sense

Sergey

Sergey

Infantry

Defenders' Edge

Lumak & Bokan

Lumak & Bokan

Lancer

Tactical Deception

Ling Xue

Ling Xue

Lancer

Fearsome Aura

Smith

Smith

Infantry

Burnished Iron

Eugene

Eugene

Infantry

Woodland Inheritor

Charlie

Charlie

Lancer

Demolitions Expert

Cloris

Cloris

Marksman

Top Hunter

Bear Trap Arena

Rally Leader Heroes

All 3 heroes' expedition skills are active for rally leaders

Optimal Troop Formations

Damage output hierarchy by troop type:

Marksman 100%
>
Lancer 80-90%
>
Infantry 20-30%

10/30/60

Infantry / Lancer / Marksman

Balanced build

10/10/80

Infantry / Lancer / Marksman

High-tier focus

20/40/40

Infantry / Lancer / Marksman

Alternative

Important: Minimum 10,000 of any troop type suggested to avoid damage penalties. Joiner troop quality doesn't increase rally damage for others (proven through testing).

Cyrille, Bear Huntress

Expert Hero - August 2025

Cyrille, Bear Huntress

Specialized Bear Hunt expert hero with five unique skills:

Entrapment

+120,000 Rally Capacity (max 300,000)

Hunter's Heart

+4% damage points (max 30%)

Scavenging

1x Enhancement XP (max 5x)

Ursa's Bane

+3,000 deployment (max 30,000)

Weapon Master

+1 Essence Stone (max 5)

Advanced Tips & Myths

March Speed

Minimum viable: 12 seconds. Target under 30 seconds for five rallies per event. Boosters: Lv.3 Expedition Facility (+15%), Rock Outpost Lv.5 (+5%), Snow Leopard pet (+30%).

City Shield

Your city shield remains active during Bear Hunt participation - no deactivation occurs.

Two Trap Participation

Impossible within single cycle due to 2-day personal cooldown applying to both traps collectively. Alliance transfer doesn't reset cooldown.

Myth Busted: Stronger Troops

Disproven through testing - joiner troop quality doesn't increase rally leader or other joiners' damage output. Only your own damage is affected.

Quick Reference

Stat Value
Event Duration 30 min
Trap Cooldown 47.5 hrs
Player Cooldown 2 days
Alliance Level Required Level 5 (Trap 1) / Level 6 (Trap 2)
Max Trap Enhancement Level 5 (+25% damage)
Arrowheads per Level 150-300 Explosive Arrowheads
Alliance Tokens per Arrowhead 200 tokens
Best Troop Ratio 10/10/80 or 5/10/85 (Inf/Lnc/Mark)
At least 10k of each troop type to prevent penalty