Event Overview
Crazy Joe is a cooperative alliance event in Whiteout Survival occurring every two weeks on Tuesdays and Thursdays. Players send reinforcements to alliance members who reciprocate, creating a wave-based battle system lasting approximately 40 minutes.
Quick Rules - Copy & Share
Core Mechanics
Structure
The event consists of 20 total attacks distributed across alliance headquarters and individual cities. Two attacks specifically target the alliance HQ during waves 10 and 20, while the remaining 18 target player cities. Three attacks occur exclusively when players are online, incentivizing active participation.
Progression
There are 21 different difficulty levels. Alliances begin at Level 1, with points accumulating to unlock higher tiers.
Defeat Condition
If a city loses two attacks, no additional attacks follow that location, eliminating further scoring opportunities.
Key Rules
- 1 Shield protection is ineffective during the event
- 2 Teleporting during attacks cancels them automatically with no point reward
- 3 Only the player's best score counts across multiple attempts
- 4 Minimum one HQ required to participate
Strategic Tips
Deploy all available marches to reinforce online alliance members
Send infantry first, then spearmen; keep archers home
Before waves 10 and 20, recall one march and redirect 100% infantry to HQ
Target members with minimal existing reinforcements for maximum points
Heal wounded troops after completion to reduce city garrison size
Activate companion pet abilities to increase troop capacity
Rewards
Rewards vary by regional age and include:
- 1 Defensive point bonuses
- 2 Personal items
- 3 Alliance benefits
Delivery: Rewards are delivered the next day at 12:00 UTC